A federal judge has dismissed a class action antitrust lawsuit accusing Fanatics, the NFL, NBA, and MLB of monopolizing the trading card market, rejecting the plaintiffs’ claims that these companies had illegally cornered the sports collectibles industry. The court’s decision, however, hinged not on the merits of the monopoly allegations themselves, but rather on a fundamental procedural issue: the five named plaintiffs—Robert Scaturo, Scott Bubnick, Joseph Davidov, Steven Mardakhaev, and Jonathan Madar—had never actually purchased Fanatics trading cards, which meant they lacked legal standing to bring the case in the first place. The dismissal highlights a critical challenge in antitrust litigation against major corporations: plaintiffs must demonstrate they have been directly harmed by the alleged conduct.
In this case, the plaintiffs’ inability to purchase Fanatics cards became the case’s fatal flaw, even though Fanatics had already secured exclusive licensing agreements with the major sports leagues that would reshape the trading card market once those licenses went into effect. What makes this case particularly noteworthy for consumers is that the dismissal came without prejudice, meaning the plaintiffs could potentially refile the lawsuit if they address the standing issues—such as by waiting until they could actually purchase Fanatics products and document harm. Meanwhile, another competitor, Panini Games, continues its own separate antitrust lawsuit against Fanatics, keeping the broader questions about competition and monopoly in the sports card market alive in federal court.
Table of Contents
- Why Did the Court Reject the Fanatics Monopoly Case?
- The Timing Problem That Undid the Lawsuit
- Who Were the Named Plaintiffs and What Did They Claim?
- Why Dismissal Without Prejudice Keeps the Door Open
- The Ongoing Panini Games Lawsuit and What It Means
- What This Means for the Trading Card Market
- Looking Forward: What Happens Next?
- Conclusion
Why Did the Court Reject the Fanatics Monopoly Case?
The core reason for dismissal was deceptively simple: none of the plaintiffs had purchased or attempted to purchase Fanatics trading cards before filing their lawsuit. This matters enormously in antitrust law because the doctrine of legal standing requires that a plaintiff demonstrate they have suffered an actual injury or harm from the defendant’s conduct. Without that direct injury, federal courts lack jurisdiction to hear the case, regardless of how compelling the underlying antitrust allegations might be. At the time the lawsuit was filed, Fanatics had secured exclusive licenses with the NBA, NBPA (National Basketball Players Association), NFL, and NFLPA (National Football League Players Association), but those licenses had not yet gone into effect.
This timing created an unusual situation: the plaintiffs were essentially arguing that Fanatics had monopolized the market for products that Fanatics couldn’t yet legally sell. The court saw this as a fundamental problem—if the plaintiffs couldn’t have purchased these cards even if they wanted to, how could they claim they had been injured by Fanatics’ conduct? This decision reflects a broader principle in antitrust litigation: you generally need to be an actual consumer of a product to sue over its market conditions. A competitor might have standing to sue, as might a customer who paid inflated prices. But someone filing suit before they’ve ever encountered the alleged anticompetitive behavior faces an uphill battle, and that’s exactly what happened here.

The Timing Problem That Undid the Lawsuit
The dismissal illustrates a practical problem with bringing antitrust cases against companies that are entering new markets or launching new products: timing matters. The plaintiffs filed their suit during what might be called the “limbo period”—after Fanatics had signed the licensing deals but before the company was actually selling cards to the public. This gap created a window where the alleged monopoly couldn’t yet affect consumers because the product wasn’t available. The court’s reasoning reflects standard antitrust doctrine, but it’s worth noting the limitation here: this decision doesn’t resolve whether Fanatics’ exclusive licensing agreements actually do constitute an illegal monopoly or anticompetitive behavior.
It simply says that these particular plaintiffs weren’t in a position to prove they’d been harmed. A different set of plaintiffs who purchased Fanatics cards after the licenses went into effect and could document concrete injuries—such as paying higher prices or having fewer options than before—would have a much stronger standing argument. This is a cautionary lesson for consumers and advocacy groups considering antitrust litigation: you need both a credible theory of harm and evidence that you’ve actually experienced that harm. Filing too early, before the alleged conduct has had a chance to affect the market, can backfire, even if your underlying concerns about monopoly are legitimate.
Who Were the Named Plaintiffs and What Did They Claim?
The lawsuit was brought by five individuals: Robert Scaturo, Scott Bubnick, Joseph Davidov, Steven Mardakhaev, and Jonathan Madar. Their complaint centered on the allegation that Fanatics, working in coordination with the major professional sports leagues, had locked up exclusive rights to produce and distribute trading cards for football and basketball, effectively shutting out competitors and eliminating consumer choice. The claim was that this exclusivity arrangement constituted an illegal monopoly under antitrust law.
These plaintiffs were represented as members of a class of consumers who allegedly paid higher prices or faced reduced selection as a result of Fanatics’ dominance in the trading card market. However, none of them had actually purchased Fanatics products, which the court found to be a disqualifying factor. In some ways, this reflects the difference between theoretical antitrust concerns and provable consumer harm—the plaintiffs had a theory about what Fanatics might do once it entered the market, but they hadn’t waited to document what Fanatics actually did in practice.

Why Dismissal Without Prejudice Keeps the Door Open
The fact that the court dismissed the case without prejudice is significant for understanding the lawsuit’s future prospects. A “without prejudice” dismissal means the plaintiffs can refile the case if they cure the defects that led to dismissal. In theory, this could happen once Fanatics trading cards are actually on the market and consumers have purchased them, experienced the market conditions, and can document concrete injuries such as higher prices or limited selection.
However, there’s a tradeoff worth understanding: while the plaintiffs could refile, the delay in relaunching the lawsuit gives Fanatics additional time to establish itself in the market and entrench its position. By the time a stronger class action suit could be brought, the company’s exclusive licensing arrangements might be so firmly established that proving antitrust violations becomes harder. This is one of the practical limitations of antitrust litigation—the requirement to prove actual harm can sometimes require waiting until the alleged monopoly has already solidified.
The Ongoing Panini Games Lawsuit and What It Means
While the class action brought by individual consumers was dismissed, Panini Games has filed its own separate antitrust lawsuit against Fanatics, alleging anticompetitive behavior and monopolization. Panini’s lawsuit has a different angle: as a competitor in the trading card market, Panini doesn’t need to prove it purchased Fanatics cards; instead, it can argue it was directly harmed by being shut out of the market through exclusive licensing deals. This distinction is crucial because competitors often have an easier time establishing legal standing in antitrust cases than individual consumers do.
The Panini litigation keeps the broader antitrust questions alive, even though the consumer class action was dismissed. This is an important limitation of the consumer lawsuit’s dismissal to understand: it doesn’t settle whether the exclusive Fanatics licensing arrangements are actually anticompetitive. It simply says that these particular plaintiffs couldn’t prove their case. The real fight over whether Fanatics has illegal monopoly power continues elsewhere in the court system, and the outcomes of Panini’s case could eventually shape what happens if the consumer plaintiffs refile their lawsuit.

What This Means for the Trading Card Market
The dismissal is a significant victory for Fanatics and the major sports leagues, removing one legal challenge to their exclusive arrangement at least temporarily. Fanatics had already begun disrupting the trading card market by securing exclusive licenses, and the removal of the consumer antitrust case eliminates one regulatory obstacle to the company’s business plan. However, the victory is incomplete because Panini’s competing claim remains active.
For consumers interested in trading cards, the practical effect of this dismissal is that Fanatics’ exclusive licensing arrangements will proceed without immediate legal intervention from this particular consumer class. This means the market is likely to consolidate around Fanatics as the primary or sole official distributor of NFL and NBA trading cards, at least for the near term. Whether that consolidation amounts to illegal monopoly behavior remains an open question that could be answered by the Panini lawsuit or by a refiled consumer suit.
Looking Forward: What Happens Next?
The trading card market remains in flux, with both exclusive licensing deals and active litigation defining the landscape. Fanatics’ path forward is clearer now that the consumer class action has been dismissed, but the company isn’t entirely free from antitrust scrutiny. The Panini Games lawsuit ensures that the question of whether Fanatics’ exclusive arrangements are anticompetitive will be litigated, and the outcome of that case could have implications for any future consumer class action.
For consumers and potential refilers of the dismissed lawsuit, the key takeaway is that timing and documentation matter enormously in antitrust litigation. Waiting until Fanatics cards are available for purchase and carefully documenting any concrete injuries—such as price increases, reduced selection, or quality changes—would provide a much stronger foundation for future litigation. The trading card market will likely continue to concentrate around Fanatics in the coming years, but whether that concentration violates antitrust law remains an open question.
Conclusion
A federal court has dismissed a class action antitrust lawsuit against Fanatics and major sports leagues over trading card market monopolization, ruling that the plaintiffs lacked legal standing because they had never purchased Fanatics trading cards. The dismissal was without prejudice, meaning the case could theoretically be refiled if the plaintiffs address the standing issues, but the ruling does not resolve the underlying question of whether Fanatics’ exclusive licensing arrangements actually constitute illegal anticompetitive behavior.
If you’re a consumer concerned about competition in the trading card market, understand that this dismissal doesn’t settle the antitrust questions permanently. Keep an eye on the separate Panini Games lawsuit against Fanatics, as that case could provide clarity on whether exclusive licensing deals violate antitrust law, and watch for any future developments if the consumer plaintiffs attempt to refile their case once Fanatics products are widely available and documented harms can be documented.
